The game includes a currency system in the form of coins that can be primarily used to complete transactions with NPCs. These coins include copper, silver, gold, platinum. Players may then buy or sell items and certain services from NPCs with coins found in the world. Some NPCs can be acquired by finding them throughout the world and will then reside in the player's house like the wizard or the mechanic. The defeat of these bosses is directly tied to in-game progression.īy completing specific goals, such as defeating a boss or obtaining a certain item, players can attract non-player characters (NPCs) to occupy structures or rooms they have built, such as a merchant, nurse, or wizard. Some of the bosses can spawn naturally in certain places and times. All bosses can be summoned by using certain items or randomly when certain criteria are met. The player may also battle bosses with a number of different combat mechanics that can drop rare items and large amounts of in-game currency. The player can fight against enemies with swords, bows, guns, magic spells, and summoned attackers. The occurrence of certain enemies depends on several factors including time, location, random events, and player interactions. The player can encounter many different enemies in Terraria, such as simple slime blobs, zombies, skeletons, flying eyes, and various biome-specific enemies. Several advanced items in Terraria require multiple crafting operations where the product of one recipe is used as an ingredient for another.
For example, tables or other items can be crafted at a work bench, bars can be smelted from ore at a furnace, and armor can be crafted at an anvil. The player uses resources to craft new items and equipment at an appropriate crafting station for that recipe. Some resources, and most items, may only be found in certain areas of the map, stored in common and rare containers, or dropped by certain enemies. The player begins with 100 health and 20 mana points, which can both be increased by finding certain items. Many resources, notably ores, can be found while exploring caves. The player starts out with three basic tools: a pickaxe for digging, a sword for combat, and an axe for woodcutting. The game starts in a procedurally generated world.
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The game is noted for its classic exploration-adventure style of gameplay, similar to games such as the Metroid series and Minecraft.
The game has a 3D sprite tile-based graphical style reminiscent of the 16-bit sprites found on the Super NES. Terraria is a 2D sandbox game with gameplay that revolves around exploration, building, crafting, combat, and mining. By May 2019, the game had sold over 27 million copies across all platforms. Terraria received generally positive critical reception upon release and praise given to its sandbox elements. Terraria features exploration, crafting, building, and combat with a variety of creatures in a procedurally generated 2D world.
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The game was initially released for Microsoft Windows on May 16, 2011, and has since been released for other PC, consoles, handhelds, and mobile platform. Terraria is an action-adventure sandbox game developed by Re-Logic.